Skillsets and tools:

  • Fast and experienced pixel artist and animator

  • Can conform to a wide range of styles and resolutions within the areas of environment art, characters, tilesets, UI art, and FX

  • Have worked closely and effectively with programmers and can communicate art objectives using programming terminology and systems

  • Experience using project management tools like Notion, Trello, ClickUp and HacknPlan to set estimates, meet deadlines, and collaborate across departments

  • Competent in Unity, GameMaker, and Godot

  • Capable of version control and collaboration using GitHub

  • Other gamedev roles have included level design, UI, audio, and game design

  • First-hand experience building and releasing my own indie game on Steam with my development partner to very positive reviews (Primal Light)

  • For pixel art and animation, I utilize Photoshop, Aseprite, and Pyxel Edit